In this game, you are a hitman, an assassin who eliminates targets for anyone paying
the right amount.
Whether your skill is stealth, approaching your enemies unseen, firing a bullet from
a neighbouring rooftop, hacking automated defences or demolishing a building to
eliminate everyone inside, you are always in demand. You might be new to being an
assassin, or you might be a grizzled veteran about ready for retirement. None of this
matters to the Assassins’ Guild; only that you can complete the job and your team are
With the protection of the Guild, you need not fear retribution once you escape the
scene of the crime – the scrubbers have your back. Every trace of you, every piece of
camera footage, everyone who will testify that you were there will vanish without a
trace. As a result, joining the Assassin’s Guild was never a hard decision for you, even
with the possible downsides…
When you are in the field, you have only your equipment, wits and stamina to protect
you from discovery and death. Guards, friends and even other assassins may stand
between you and your target but you have a mission… and no-one fails the Guild and
lives. The few who have ever failed and survived found themselves hunted by other
members, a contract the Guild pays for itself. They lived the rest of their lives looking
over their shoulders until the day someone caught up with them and removed them.
Various agencies around the world serve as fronts to offer the Assassins’ Guild’s
services, and you are sent wherever the money is. Usually, a team of assassins is sent
by the guild to ensure the success of your mission.
Assassins have existed since the birth of Humanity and they have hidden a secret for
much of that time: amazing powers manifest in humans of certain lineage. While
most humans will never know this, some assassins have a mutated gene. They identify
and train these “Kinetic Abilities” within their ranks. Depending on who you are,
it can cause affinity with metal, the ability to create force fields or even to control
one of the fundamental forces of the universe! It’s far from a requirement, and not
every assassin possesses an ability of any kind, but those that do are often seen as
The contracts The Organisation provides are from anonymous sources: you generally
don’t know, and are not encouraged to care, who the client is, as long as you are paid.
You don’t work alone, however: any good hit man knows that a support team is vital
to survival. The others in your team may also be skilled assassins, but only one of you
can be the trigger man on any mission. Fortunately, they pay is distributed equally by
The Organisation to everyone who contributes.
Your phone rings; number withheld. It is that time again.
You have a mission to complete. You are given a location and a name.
You grab the small bag you keep by the door and stride out confidently.
Your next target will never see what’s coming…
Hi everyone! If you want the Paperback version of an awesome game where you get to play as a Super-Powered Assassin, you don't have much time left! Join us... more
Our super-powered assassin game has vaulted off the charts and hit over 1,000% funded! That’s an amazing show of support and we’re thrilled to see so many people interested in this rpg. You’ve... more
Hi everyone! I just wanted to make sure you were aware that you can pick up Era: Hitman on Kickstarter right now in paperback form for the first time! The campaign is already funded, so join us... more
Hi everyone! Shades of Vengeance are returning to UK Games Expo: you can find us on your left as you go down Asmodee Street (the cross street is currently unnamed, but comes after FFG... more
Hi everyone! We’ve been coming to MCM London for 3 years, now, and we always try to run a panel about creativity, as well as talking with anyone who wants to get into writing, comics or games.... more
The time has finally come to warm up those dice rolling fingers, put on that Eulutian Cosplay suit, and join us at MCM Comicon and UKGE in London! The team only steps out to a few conventions each... more