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  • Life on Gaia (Novel)

    Life on Gaia (Novel)

    Price range: $10.00 through $19.00

    ‘- A 300-page novel set in the post-apocalyptic world of Era: Survival‘s Gaia.

    – It looks at the various factions and the ways they try to survive a zombie-infested world where every warm-blooded creature can become Infected.

    – It is told through the eyes of people who live in the world, seeing the people around them and the way they try to survive.

    – It includes appendices which explain the motivation, makeup and strength of each of the major factions, plus a briefing on how some of the more unusual ones came to be!

     

    The Universe

    A hundred years ago, a parasite evolved naturally.

    Or maybe a biological weapon was set off?

    Honestly, no-one remembers any more.

    What’s important is that it was airborne, infectious, and mutated every warm-blooded creature it encountered. The parasites were capable of raising the dead and transforming the living into unrecognisable, superhuman monsters.

    Although the development of a cure for the first stages of Infection did occur eventually, it was already too late. Civilisation fell quickly, and what was left of Humanity shattered into many disparate factions, each with their own ideas on how to survive.

    Over time, some of these factions died out, while others grew to take their place. Some fled to areas of the world where the Parasites were not so dangerous, such as on the ocean or in the frozen north. Others fought to survive and protect others. Still others decided Humanity was doomed and must be destroyed to avoid infection, or sought to harness the powers the Parasites offered for themselves.

    Most modern features of Gaia are known and mapped, but Salvagers still exist, searching the ruins of fallen cities for the supplies needed by towns… and some are even lucky enough to find ancient “Vaults” from before the Cataclysm containing treasure troves of supplies.

    With the Infected overrunning more towns every day, it’s becoming increasingly dangerous out there…

    This product has multiple variants. The options may be chosen on the product page
  • Era: Survival - Diaries of a Madman

    Era: Survival – Diaries of a Madman

    Price range: $10.00 through $15.00

    Page count: 29

    This expansion for Era: Survival delves into the radioactive wasteland at the heart of Gaia, known simply as “Fallout”. Expect infected who err more on the mutated side, new enemies, a wealth of character options to prepare for this hostile new environment, and enough story and information to make a game set here shine. 

    This book contains:

    • A briefing on Fallout
    • Information about the setting’s unique faction, The Explorers
    • A list of locations that can be visited in this part of the setting
    • Information about how best to explore Fallout
    • Character creation options designed specifically for a campaign set in Fallout
    • An equipment list for new items which will be useful in the setting
    • A Bestiary of fearsome new mutated infected types to face off against

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

    This product has multiple variants. The options may be chosen on the product page
  • Era: Survival - Encounters En Route

    Era: Survival – Encounters En Route

    Price range: $9.00 through $14.00

    Page count: 27

    Encounters En Route is an expansion for Era: Survival that brings endless variety and flavour to the game. 

    This is the ultimate random encounter table, providing one hundred options better than “a zombie appeared”. 

    If you are a GM who enjoys incorporating random encounters for your players during the course of travel or story progression, then Encounters En Route is the ultimate resource to keep them guessing time after time. In the infected-filled dying world of Gaia, you never know what dangers are lurking right around the corner. 

    In this book you will find:

    • 100 unique random encounters
    • A numbering system to allow for randomised rolls for a fresh experience each time

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

    This product has multiple variants. The options may be chosen on the product page
  • Era: Survival - Settlements & People

    Era: Survival – Settlements & People

    Price range: $12.00 through $22.00

    Page count: 61

    Settlements and People is an expansion for the survival horror Tabletop RPG Era: Survival that does exactly what it says on the tin. A simple yet powerful resource, this book will give you all the detail you need on thirty unique settlements, the laws that govern them, the people who enforce them, and names for every resident within. 

    Many GMs (including the creator!) find this resource vital for populating out the world and keeping the backdrop of the setting fleshed out, and getting to focus more on the story they want to tell. 

    In this book you will find:

    • A continent map showing where the settlements are placed in relation to each other
    • Comprehensive backstory for thirty settlements in the Era: Survival setting
    • Important characters and their available services listed for each settlement

    Pleass note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

    This product has multiple variants. The options may be chosen on the product page
  • Era: Survival - Aqua Source Book

    Era: Survival – Aqua Source Book

    Price range: $12.00 through $22.00

    Page count: 61

    Aqua is an expansion for Era: Survival which details everything about the Aqua setting and faction. While most Gaians holed up on land to survive the infection, the people of Aqua believed themselves to be better suited to the safety of the deep sea, building and maintaining an advanced ocean fortress to survive in. This book will detail everything you need to know to play games of Era: Survival in the Aqua setting.

    In this book you will find:

    • A large map, showing where Aqua is in relation to the rest of explored Gaia
    • A history of how Aqua came to be
    • A list of important Aqua-affiliated NPCs
    • Locations important for an Aqua campaign
    • Roleplaying information on daily life in Aqua, useful for both GMs and players
    • New character creation options designed for members of the Aqua faction
    • An equipment list, expanded to suit their aquatic lifestyle
    • Expanded rules for the Era D10 Rule Set, covering naval battles
    • A GM’s section, with example campaigns and sessions to suit Aqua

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

    This product has multiple variants. The options may be chosen on the product page
  • Era: Survival - Tales of the Outlands

    Era: Survival – Tales of the Outlands

    Price range: $9.00 through $15.00

    Page Count: 28

    Tales of the Outlands is a general expansion for Era: Survival designed to explore past the borders of the known world, and consider what might lie beyond the warring factions and little settlements at the heart of Gaia. Discover unique characters and events, weird tales and mysterious adventures, and equip your players for them appropriately. 

    This adventure-first expansion is also included as standard in the Definitive Edition Rulebook.

    In this expansion you will find: 

    • Stories about life in the Outlands, including many legendary figures that live there
    • A selection of new equipment to keep you going through the most dangerous adventures
    • A “for the GM” section, detailing a wealth of ideas for sessions that can be run in the weird and terrifying Outlands of Gaia

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play, the latter of which has this expansion included.

    This product has multiple variants. The options may be chosen on the product page
  • Era: Survival - The Swarm

    Era: Survival – The Swarm

    $14.00

    Page Count: 64

    This expansion for Era: Survival covers everything you need to know about one of the game’s major factions: The Swarm. A hardcore, military-style group, The Swarm is dedicated to eradicating the Infected from Gaia, and are willing to employ brutal tactics to achieve that goal by any means necessary. As dedicated and organised as they are ruthless and cold, this is not a faction you will want to get in the way of… unless you’re prepared for a fight!

    In this expansion book you will find:

    • A map of the relevant territories affected by the Swarm’s activities
    • Information on The Swarm’s history
    • Information about important faction NPCs
    • Information about locations important to The Swarm
    • Background for daily life in Swarm territory, vital for both GMs and characters who want to prepare
    • A list of unique character creation options for playing as current or ex-Swarm members
    • An equipment list, covering the military arms and trappings of The Swarm
    • Additional rules for the Era D10 Rule Set, covering squad combat
    • A GM section covering advice for a Swarm-based campaign, and recommended session ideas

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

  • Era: Survival - Infected Manual

    Era: Survival – Infected Manual

    Price range: $9.00 through $14.00

    Page Count: 28

    A resource considered so invaluable, it was included in the Era: Survival Definitive Edition Rulebook as standard, the Infected Manual is an Era: Survival expansion book that offers a wide range of new infected types for your players to battle against. Perfect for any Era: Survival GM who wants to spice up Gaia with a little bit more danger and variety, the Infected Manual will prove to players that the shambling hordes of the dead are anything but  predictable. 

    This book is packed with one hundred unique modifications that can be applied to infected (Mutants or Shamblers)  in Era: Survival, as well as a table to roll against, should you want to add some randomness to your infected encounters.

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play, the last of which has this expansion included.

    This product has multiple variants. The options may be chosen on the product page