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Showing 1–9 of 109 results
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Era: Consortium Premade Character Sheets Pack – Security Detail set (Level 1)
$0.00This pack features six characters including specialists who are accompanied by their security detail. From a cunning trapper and a powerful psionic to their formidable guards, including a heavy weapons expert, scout, and medic, this Era: The Consortium team is equipped to handle a range of high-stakes situations with precision and protection.
N.B. This item requires an Era: The Consortium Core Rulebook, Definitive Edition, or Rulebook Primer for play.
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Era: Consortium Premade Character Sheets Pack – The Outliers set (Level 1)
$0.00This Era: The Consortium pack features six diverse characters, including a medic, explorer, trader, stealth expert, explosive specialist, and a skilled pilot. Each member brings unique abilities, making them a versatile and eclectic team ready to tackle any challenge.
N.B. This item requires an Era: The Consortium Core Rulebook, Definitive Edition, or Rulebook Primer for play.
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Era: Consortium Premade Character Sheets Pack – Close and Personal set (Level 1)
$0.00This pack features six characters who excel in close-quarters combat. From brawlers and swordmasters to agile scouts, they specialize in getting up close and personal with their foes. Perfect for players who prefer intense, direct encounters in their Era: The Consortium adventures.
N.B. This item requires an Era: The Consortium Core Rulebook, Definitive Edition, or Rulebook Primer for play.
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Era: Consortium Premade Character Sheets Pack – Bankers and Allies set (Level 1)
$0.00This pack features six Era: The Consortium characters from Hayden Bank, Smertios Security, and other connected factions. Focused on the influential Hayden Bank, these characters reflect the complex alliances and support networks shaping their power.
N.B. This item requires an Era: The Consortium Core Rulebook, Definitive Edition, or Rulebook Primer for play.
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Era: Dragonsong Rulebook Primer
$12.00 – $22.00Price range: $12.00 through $22.00Page Count: 44
Enter a world where magic is as ubiquitous as air or water! Eight unique races dance to the tune of creation, which is known as the Dragonsong.
Giant floating fortresses of magic and riches float in the skies, moored to the ground by impossibly vast, unbreakable chains. When one of these “archaeopolises” crashes to the ground, then wealth, power – and sometimes ruin – come to those who venture within its dungeon-like halls.
The world of Era: Dragonsong sees magic as a fundamental part of everyday life. With magic flowing through every person and woven into the fabric of society on every level, spells will always be at your beck and call whether you’re a fierce barbarian, a silent monk, or an arcane sorcerer.
How you choose to use the magic is up to you…
This rules primer will fill you in on everything you need to play endless games of Era: Dragonsong, including character creation, background on the world, character sheets, and monsters you may face in this setting. Harnessing the power of the Era d10 rule set, this first major outing of high fantasy for Era proves to be a big one.This product has multiple variants. The options may be chosen on the product page -


Empowered Solo Rulebook
$14.99Page Count: 48
We love character depth when telling stories…
and we know you do, too!Enter a world where every choice matters:
your character has to live with the consequences.Build your Empowered, and follow them
through the kind of life that only someone with
superhuman abilities has!This book includes character creation,
power examples, equipment, rules and
examples of what this solo game can look like.All you need is some dice (or cards),
a pen and your imagination!This product has multiple variants. The options may be chosen on the product page -

Era: The Empowered 5th Anniversary Definitive Edition Rulebook
$29.00 – $79.00Price range: $29.00 through $79.00Page Count: 360
Era: The Empowered is a superhero tabletop RPG set on an earth-like planet named Terra. This book offers a unique take on superhero roleplaying, presented in an extra-detailed definitive edition.
The book details a nine-phase story, from the first emergence of Empowered beings, to defending against world-ending disasters. Whether you want to play as a squad of government-led super-soldiers, the devoted follows of a mythological diety, or as Terra’s most gallant defenders; Era: The Empowered provides a framework for you to create your own brave heroes or devious villains.
Our superhero system the only one to use theinnovative power tree mechanic, enabling you to create your very own super-power with minimal fuss. This approach to super-talents allows you to use your empowered abilities as you would any other skill, rather than locking them behind a gauntlet of dice rolls. Things as seemingly minor as skilled acrobatics, all the way to controlling the elements are balanced by the tree, and quick to understand, create, and modify. This system makes superpowers easier and more fun to use than any other superhero system on the market.
In this rulebook, you will find:
- The Core Era D10 ruleset, a versatile “dice pool” based TTRPG game system which powers play
- Rules for our innovative “Power Tree”. Create your own, or use one of our many examples
- A detailed guide to character creation, including 65 pre-made power trees, to help create the hero of your dreams the very first time you play
- An equipment list, including weapons, armour, and gadgets, to equip your heroes for battle
- A detailed timeline of Terra, allowing you to play anywhere from modern to golden age comics, experience alien invasions, prejudice against Empowered kind, and much more
- A detailed run down of corporations, organisations, settings and governments on the planet Terra, providing a detailed, fleshed out world for your heroes to exist in
- Sixteen example sessions, for new GMs to get started with right away
- Examples of play, and fun suggestions to flesh out events and consequences – such as a fumble table, for when things go wrong, or random events to strike the city the heroes are sworn to protect
This Era: The Empowered rulebook (and a few dice!) are all that is required for anyone to play the game. With a player’s guide available and plenty of context, abilities, and much much more in both the Definitive Edition and Core rulebook, as well as extra story and setting information, you’re all set for more adventure, should you want to dive deeper into the world of Era: The Empowered.
This product has multiple variants. The options may be chosen on the product page -


Life on Gaia (Novel)
$10.00 – $19.00Price range: $10.00 through $19.00‘- A 300-page novel set in the post-apocalyptic world of Era: Survival‘s Gaia.
– It looks at the various factions and the ways they try to survive a zombie-infested world where every warm-blooded creature can become Infected.
– It is told through the eyes of people who live in the world, seeing the people around them and the way they try to survive.
– It includes appendices which explain the motivation, makeup and strength of each of the major factions, plus a briefing on how some of the more unusual ones came to be!
The Universe
A hundred years ago, a parasite evolved naturally.
Or maybe a biological weapon was set off?
Honestly, no-one remembers any more.
What’s important is that it was airborne, infectious, and mutated every warm-blooded creature it encountered. The parasites were capable of raising the dead and transforming the living into unrecognisable, superhuman monsters.
Although the development of a cure for the first stages of Infection did occur eventually, it was already too late. Civilisation fell quickly, and what was left of Humanity shattered into many disparate factions, each with their own ideas on how to survive.
Over time, some of these factions died out, while others grew to take their place. Some fled to areas of the world where the Parasites were not so dangerous, such as on the ocean or in the frozen north. Others fought to survive and protect others. Still others decided Humanity was doomed and must be destroyed to avoid infection, or sought to harness the powers the Parasites offered for themselves.
Most modern features of Gaia are known and mapped, but Salvagers still exist, searching the ruins of fallen cities for the supplies needed by towns… and some are even lucky enough to find ancient “Vaults” from before the Cataclysm containing treasure troves of supplies.
With the Infected overrunning more towns every day, it’s becoming increasingly dangerous out there…
This product has multiple variants. The options may be chosen on the product page
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Era: Hitman – Two Wrongs Campaign
$0.49Page Count: 6 (International A5)
Gather information and take down your target in this 3-session Era: Hitman campaign. Face individuals with Kinetic abilities comparable to your own in an office building, on a boat and finally track down the true masterminds at a mansion! This compliments other Era: Hitman Session products available from Shades of Vengeance.
Please note: This content requires the Pocket Edition of the Era: Hitman Rulebook in order to play.
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Era: Friction Rulebook
$10.35 – $19.40Price range: $10.35 through $19.40Page Count: 26 (International A5)
Dive into the explosion-filled world of Era: Friction, the latest Pocket Edition game from Shades of Vengeance! Fuelled by guns, petrol and testosterone, Era: Friction transports you into the middle of your favourite over-the-top action movies filled with muscle-bound heroes and fast cars with the specially designed Era d10 Lite Rule Set.
The unique rules allow for fast and simple play, and introduce a special game mechanic to take advantage of continuity errors in the story to get an advantage. This brings the feeling of the big screen to life, placing you in the heightened reality world of Hollywood, and turns what would usually be considered meta-gaming into an innovative game mechanic. If you’ve ever dreamed of being a movie star in a big screen action thriller, you have the perfect opportunity with Era: Friction.
In this rulebook, you will find:
- An introduction to the game
- A guide to character creation
- Equipment for your heroes
- Full rules for the special Era d10 Lite Rule Set
- A GM section to give you ideas
This booklet (and a few dice!) is everything you’ll ever need to play endless games of Era: Friction.
This product has multiple variants. The options may be chosen on the product page -

Era: Kaiju Rulebook
$9.00 – $14.00Price range: $9.00 through $14.00Page Count: 32 (International A5)
Era: Kaiju is a Tabletop RPG harnessing the power of the Era D10 System to bring to life a world of giant monsters to life!
But you won’t be playing as a human in this Pocket Edition game! You’ll become a small group of Kaiju who work together to fight off anyone who threatens your shared territory…
Choose a form (avian, humanoid, aquatic, lizard and more – each with unique abilities) and one of 25 Kaiju Powers (energy breath, reincarnation, cyborg enhancement and more!), then just start roaring! Whichever type you wish to play as, this is the kaiju RPG for you!
This product has multiple variants. The options may be chosen on the product page -

Era: Balam Rulebook
$12.00 – $22.00Price range: $12.00 through $22.00Page Count: 38 (International A5)
Era: Balam is an Era Pocket Edition Rulebook set in a space-faring future.
In the midst of a galactic war born from disaster and misunderstanding, you play as an intrepid spaceship pilot, defending humanity from an onslaught of vicious aliens, exploring strange planets, and salvaging what wreckage you can from deep space.
In Era: Balam, the ship you drive is as much a part of your character as an arm or a leg. It’s an extension of who you are and your primary means of interacting with the game world.
Era: Balam puts you in the pilot seat. Whether you choose to spend your time running supplies, upgrading your dream ship, dabbling in piracy, or putting everything on the line to defend humanity from the alien scourge, this powerful Pocket Edition is the game for you.
In this Era Pocket Edition game you will find:
- A short introduction to the concept and world of Era: Balam
- Full rules for character creation, both ship and pilot
- An equipment list to deck out your character
- The Era D10 Rule set, which powers play
- GM advice for those running the game
This Era Pocket Edition rulebook (and a few dice) is everything you will ever need to play countless game sessions of our Era: Balam game.
This product has multiple variants. The options may be chosen on the product page