Era: Survival

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  • Life on Gaia (Novel)

    Life on Gaia (Novel)

    Price range: $10.00 through $19.00

    ‘- A 300-page novel set in the post-apocalyptic world of Era: Survival‘s Gaia.

    – It looks at the various factions and the ways they try to survive a zombie-infested world where every warm-blooded creature can become Infected.

    – It is told through the eyes of people who live in the world, seeing the people around them and the way they try to survive.

    – It includes appendices which explain the motivation, makeup and strength of each of the major factions, plus a briefing on how some of the more unusual ones came to be!

     

    The Universe

    A hundred years ago, a parasite evolved naturally.

    Or maybe a biological weapon was set off?

    Honestly, no-one remembers any more.

    What’s important is that it was airborne, infectious, and mutated every warm-blooded creature it encountered. The parasites were capable of raising the dead and transforming the living into unrecognisable, superhuman monsters.

    Although the development of a cure for the first stages of Infection did occur eventually, it was already too late. Civilisation fell quickly, and what was left of Humanity shattered into many disparate factions, each with their own ideas on how to survive.

    Over time, some of these factions died out, while others grew to take their place. Some fled to areas of the world where the Parasites were not so dangerous, such as on the ocean or in the frozen north. Others fought to survive and protect others. Still others decided Humanity was doomed and must be destroyed to avoid infection, or sought to harness the powers the Parasites offered for themselves.

    Most modern features of Gaia are known and mapped, but Salvagers still exist, searching the ruins of fallen cities for the supplies needed by towns… and some are even lucky enough to find ancient “Vaults” from before the Cataclysm containing treasure troves of supplies.

    With the Infected overrunning more towns every day, it’s becoming increasingly dangerous out there…

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  • Era: Survival - Foundation Campaign Book 2

    Era: Survival – Foundation Campaign Book 2

    Price range: $12.00 through $17.00

    Page count: 27

    The adventure continues in part two of Era: Survival’s very own flagship campaign supplement, The Foundation. This book will thrust players right back into the dying world of Gaia, defending against some of the worst elements of the wasteland. 

    This time facing off against the religious fanatics of the Sisterhood of Pyrus, this apocalypse grudge match promises to heat the action and drama up to eleven. Defend your settlement against vicious outside attack, get a taste of the corrupting nature of fanaticism, and power your way through this gory, blood-soaked story until the bitter end. This campaign is not for the faint of heart.

    In this book, you will find: 

    • Session briefings, outlining the structure of the campaign
    • four pre-made characters for players to embody or modify for play
    • A “for the GM” section, which details everything the GM will need to know mechanically for the smooth running of the campaign
    • A selection of buildings and community projects to construct to lead your community in a more warlike or peaceful direction

    This book is playable as a standalone campaign, but is best enjoyed as a sequel to the Foundation Campaign Part One

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

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  • Era: Survival - Foundation Campaign Book 1

    Era: Survival – Foundation Campaign Book 1

    Price range: $12.00 through $17.00

    Page count: 27

    Step into the world of Era: Survival in the first part of the system’s very own grand campaign. Following in the footsteps of all your favourite R-rated apocalypses from the last decade, this dark and gritty story sees you and your community of survivors fending off hordes of infected undead and combating vicious raiders who want to take everything you and your community have built. 

    In the midst of the world-ending apocalypse that has swallowed up the dying world of Gaia, you and a rag-tag group of survivors attempt to restore order by founding an independent settlement of your very own. Dangers will be aplenty, weapons and ammo limited, and death lurking around every corner. Do you have what it takes to hold it together during humanity’s darkest hour? It’s time to find out! 

    Prepare for nail-biting confrontations and gory battles against whoever stands against you – humans, infected and the rest of the world as you fight  for Survival. 

    Due to its dark tone and violent content, it’s important to note that this book was designed with an adult RPG-playing audience in mind. 

    Foundation Part 1 is a pre-written campaign for the Era D10 Tabletop RPG Era: Survival, and contains:

    • Pre-written briefings, detailing the general outline of the campaign and its events
    • four  pre-generated characters for players to use as-is, or build on as a starting point
    • A “for the GM” section, detailing everything you will need to know story-wise and mechanically to run the details of the campaign
    • Information for developing your settlement with building projects and community initiatives. Will you lean into trade, diplomacy, or military?

    This book is the first part of the foundation campaign. While it is perfectly satisfying to play entirely by itself, the story continues in the Foundation Campaign Part 2, should you want to extend your settlement’s life. 

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

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  • Era: Survival - Foundation Campaign Volume 1 (Books 1 & 2)

    Era: Survival – Foundation Campaign Volume 1 (Books 1 & 2)

    $24.00

    Page Count: 124

    This Volume compiles the content of the paperback books part 1 and part 2 in the Foundation Campaign series, accounting for the first twenty sessions of play. In this violent and gritty Era: Survival campaign, experience scraping together a settlement from nothing with your fellow survivors, then defending it from raiders, cultists, and terrifying infected hordes. Foundation is a groundbreaking campaign in our survival horror title, allowing you to get a real taste of everything the dying world of Gaia has to offer.

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play.

  • Era: Survival - Diaries of a Madman

    Era: Survival – Diaries of a Madman

    Price range: $10.00 through $15.00

    Page count: 29

    This expansion for Era: Survival delves into the radioactive wasteland at the heart of Gaia, known simply as “Fallout”. Expect infected who err more on the mutated side, new enemies, a wealth of character options to prepare for this hostile new environment, and enough story and information to make a game set here shine. 

    This book contains:

    • A briefing on Fallout
    • Information about the setting’s unique faction, The Explorers
    • A list of locations that can be visited in this part of the setting
    • Information about how best to explore Fallout
    • Character creation options designed specifically for a campaign set in Fallout
    • An equipment list for new items which will be useful in the setting
    • A Bestiary of fearsome new mutated infected types to face off against

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

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  • Era: Survival - Encounters En Route

    Era: Survival – Encounters En Route

    Price range: $9.00 through $14.00

    Page count: 27

    Encounters En Route is an expansion for Era: Survival that brings endless variety and flavour to the game. 

    This is the ultimate random encounter table, providing one hundred options better than “a zombie appeared”. 

    If you are a GM who enjoys incorporating random encounters for your players during the course of travel or story progression, then Encounters En Route is the ultimate resource to keep them guessing time after time. In the infected-filled dying world of Gaia, you never know what dangers are lurking right around the corner. 

    In this book you will find:

    • 100 unique random encounters
    • A numbering system to allow for randomised rolls for a fresh experience each time

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

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  • Era: Survival - Settlements & People

    Era: Survival – Settlements & People

    Price range: $12.00 through $22.00

    Page count: 61

    Settlements and People is an expansion for the survival horror Tabletop RPG Era: Survival that does exactly what it says on the tin. A simple yet powerful resource, this book will give you all the detail you need on thirty unique settlements, the laws that govern them, the people who enforce them, and names for every resident within. 

    Many GMs (including the creator!) find this resource vital for populating out the world and keeping the backdrop of the setting fleshed out, and getting to focus more on the story they want to tell. 

    In this book you will find:

    • A continent map showing where the settlements are placed in relation to each other
    • Comprehensive backstory for thirty settlements in the Era: Survival setting
    • Important characters and their available services listed for each settlement

    Pleass note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

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  • Era: Survival - Expansions Volume 1

    Era: Survival – Expansions Volume 1

    Price range: $21.99 through $51.99

    Page Count: 124

    Era: Survival’s Expansions Volume One collects the first wave of expansions for the game, either in a handy digital download or beautifully presented hardback volume, to instantly get you into the zombie action. 

     

    This volume contains:

    Settlements and People – a guide to creating your own settlement

    Encounters En Route – a list of terrifying random encounters to spice up travel

    Diaries of a Madman – a source book diving into the radioactive hellscape named “Fallout”

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play.

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  • Era: Survival - Aqua Source Book

    Era: Survival – Aqua Source Book

    Price range: $12.00 through $22.00

    Page count: 61

    Aqua is an expansion for Era: Survival which details everything about the Aqua setting and faction. While most Gaians holed up on land to survive the infection, the people of Aqua believed themselves to be better suited to the safety of the deep sea, building and maintaining an advanced ocean fortress to survive in. This book will detail everything you need to know to play games of Era: Survival in the Aqua setting.

    In this book you will find:

    • A large map, showing where Aqua is in relation to the rest of explored Gaia
    • A history of how Aqua came to be
    • A list of important Aqua-affiliated NPCs
    • Locations important for an Aqua campaign
    • Roleplaying information on daily life in Aqua, useful for both GMs and players
    • New character creation options designed for members of the Aqua faction
    • An equipment list, expanded to suit their aquatic lifestyle
    • Expanded rules for the Era D10 Rule Set, covering naval battles
    • A GM’s section, with example campaigns and sessions to suit Aqua

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

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