Wave 2 Expansions

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  • Era: The Consortium Expansions Volume 2

    Era: The Consortium Expansions Volume 2

    Price range: $27.00 through $59.00

    Page Count: 156

    Get all of the wave two Era: The Consortium content expansions in Hardback form, and at a knock-down price! Take to the skies as an independant trader in your own ship, create your very own, playable alien race, and explore new and exciting corners of the Era: The Consortium setting.

    This hardback contains the expansions:

    Purchasing this item also includes the Digital Versions as downloads.

    N.B. This module requires an Era: The Consortium Core Rulebook, Definitive Edition, or Rulebook Primer for play.

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  • Era: The Consortium - New Worlds Expansion

    Era: The Consortium – New Worlds Expansion

    Price range: $9.00 through $14.00

    Page Count: 32

    Era: The Consortium offers free roaming across three star systems, with the third discovered over 250 years before the end of the timeline.
    For GMs who want to experience exploration with the most advanced technology, we have created the New Worlds expansion! Harness Pliangrathilon gravity control, the latest Consortium technology and new character creation options as you enter the Sirona System…
    This expansion can also be purchased as part of a bundle in both digital and hardback volume form.
    N.B. This module requires an Era: The Consortium Core RulebookDefinitive Edition, or Rulebook Primer for play.
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  • Era: The Consortium - Home Base Expansion

    Era: The Consortium – Home Base Expansion

    Price range: $7.00 through $14.00

    Page Count: 30

    Home may be the place where they have to take you in, but it’s also an important asset. Develop, grow and defend your headquarters, building a custom base with the facilities you need for your party’s purposes. Choose from 14 different Modules: build a Computer Core to decrypt data, construct a Medical Facility to patch you up, or assemble a Skunkworks to build prototypes. This expansion also contains all the guidelines to build your own Home Base, brand new rules for defending it from enemy assault when it’s discovered, plus details on how to train Operatives in one of nine disciplines to assist you on missions in Era: The Consortium!

    This expansion can also be purchased as part of a bundle in both digital and hardback volume form.

    N.B. This module requires an Era: The Consortium Core RulebookDefinitive Edition, or Rulebook Primer for play.

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  • Era: The Consortium – Predictive Genetic Algorithm

    Era: The Consortium – Predictive Genetic Algorithm

    Price range: $7.00 through $14.00

    Page Count: 28

    The Predictive Genetic Algorithm is an expansion book for the Era: The Consortium Sci-fi tabletop RPG, and a powerful toolkit for creating your very own playable alien races to slot seamlessly into the canon setting. Solving the issue many games have of chaotic and unbalanced homebrew, this book offers a complete guide to creating alien species balanced directly with those in the core book. This easily allows GMs and players alike to create new species to populate the galaxy, perfect for games focused on exploration or galactic invasion. Re-create any species from your favourite franchises, or use the vast array of options and create brand new ones, all tied seamlessly into the core canon of Era: The Consortium. The possibilities are truly endless.

    Races are created through a point-buy system, making trade-offs between positive and negative traits. While maximums exist to make sure a certain race isn’t too mired in negative abilities, this system allows a large amount of freedom in making your alien species just how you imagined. The book comes with a swath of options to make sure no two alien species are exactly alike, and all have their own mechanical flavour during play.

    In this Era: The Consortium TTRPG expansion you will find:

    • A detailed species creation guide, describing the process of creating your own balanced, playable race
    • Over 100 different traits in various categories which can be combined to make an alien species exactly how you imagined
    • Advice for the GM on running a game which includes customised species
    • 8 pre-made races to get you going, with examples of the point buy system in action
    • Lore concerning the Predictive Genetic Algorithm, and how it ties any custom-made species into the core Era: The Consortium universe

    This expansion can also be purchased as part of a bundle in both digital and hardback volume form.

    N.B. This module requires an Era: The Consortium Core RulebookDefinitive Edition, or Rulebook Primer for play.

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  • Era: The Consortium - Free Trader

    Era: The Consortium – Free Trader

    Price range: $14.00 through $21.00

    Page Count: 60

    Traders, pirates and everything between have existed since the early years of the Consortium. As the society has grown, so have the opportunities: Hardcastle Haulage has at least one station in orbit of every inhabited planet in the Consortium and a trader can make a lot of money buying and selling in the right places. Of course, they can make even more if they don’t have to buy the cargo…

    Free Trader brings players the chance to register as an independent trader and carry cargo between worlds in Era: The Consortium. It includes new rules for piracy, a complete list of cargo prices at each location and a detailed list containing a variety of cargo types and their legality.

    This expansion can also be purchased as part of a bundle in both digital and hardback volume form.

    N.B. This module requires an Era: The Consortium Core RulebookDefinitive Edition, or Rulebook Primer for play.

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