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  • Era: Survival - Diaries of a Madman

    Era: Survival – Diaries of a Madman

    Price range: $10.00 through $15.00

    Page count: 29

    This expansion for Era: Survival delves into the radioactive wasteland at the heart of Gaia, known simply as “Fallout”. Expect infected who err more on the mutated side, new enemies, a wealth of character options to prepare for this hostile new environment, and enough story and information to make a game set here shine. 

    This book contains:

    • A briefing on Fallout
    • Information about the setting’s unique faction, The Explorers
    • A list of locations that can be visited in this part of the setting
    • Information about how best to explore Fallout
    • Character creation options designed specifically for a campaign set in Fallout
    • An equipment list for new items which will be useful in the setting
    • A Bestiary of fearsome new mutated infected types to face off against

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

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  • Era: Survival - Encounters En Route

    Era: Survival – Encounters En Route

    Price range: $9.00 through $14.00

    Page count: 27

    Encounters En Route is an expansion for Era: Survival that brings endless variety and flavour to the game. 

    This is the ultimate random encounter table, providing one hundred options better than “a zombie appeared”. 

    If you are a GM who enjoys incorporating random encounters for your players during the course of travel or story progression, then Encounters En Route is the ultimate resource to keep them guessing time after time. In the infected-filled dying world of Gaia, you never know what dangers are lurking right around the corner. 

    In this book you will find:

    • 100 unique random encounters
    • A numbering system to allow for randomised rolls for a fresh experience each time

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

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  • Era: Survival - Settlements & People

    Era: Survival – Settlements & People

    Price range: $12.00 through $22.00

    Page count: 61

    Settlements and People is an expansion for the survival horror Tabletop RPG Era: Survival that does exactly what it says on the tin. A simple yet powerful resource, this book will give you all the detail you need on thirty unique settlements, the laws that govern them, the people who enforce them, and names for every resident within. 

    Many GMs (including the creator!) find this resource vital for populating out the world and keeping the backdrop of the setting fleshed out, and getting to focus more on the story they want to tell. 

    In this book you will find:

    • A continent map showing where the settlements are placed in relation to each other
    • Comprehensive backstory for thirty settlements in the Era: Survival setting
    • Important characters and their available services listed for each settlement

    Pleass note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

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  • Era: Survival - Expansions Volume 1

    Era: Survival – Expansions Volume 1

    Price range: $21.99 through $51.99

    Page Count: 124

    Era: Survival’s Expansions Volume One collects the first wave of expansions for the game, either in a handy digital download or beautifully presented hardback volume, to instantly get you into the zombie action. 

     

    This volume contains:

    Settlements and People – a guide to creating your own settlement

    Encounters En Route – a list of terrifying random encounters to spice up travel

    Diaries of a Madman – a source book diving into the radioactive hellscape named “Fallout”

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play.

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  • Era: Survival - Aqua Source Book

    Era: Survival – Aqua Source Book

    Price range: $12.00 through $22.00

    Page count: 61

    Aqua is an expansion for Era: Survival which details everything about the Aqua setting and faction. While most Gaians holed up on land to survive the infection, the people of Aqua believed themselves to be better suited to the safety of the deep sea, building and maintaining an advanced ocean fortress to survive in. This book will detail everything you need to know to play games of Era: Survival in the Aqua setting.

    In this book you will find:

    • A large map, showing where Aqua is in relation to the rest of explored Gaia
    • A history of how Aqua came to be
    • A list of important Aqua-affiliated NPCs
    • Locations important for an Aqua campaign
    • Roleplaying information on daily life in Aqua, useful for both GMs and players
    • New character creation options designed for members of the Aqua faction
    • An equipment list, expanded to suit their aquatic lifestyle
    • Expanded rules for the Era D10 Rule Set, covering naval battles
    • A GM’s section, with example campaigns and sessions to suit Aqua

    Please note: This product requires the Era: Survival Core Rulebook, Era: Survival Rulebook Primer, or Era: Survival Definitive Edition in order to play. 

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  • The History of the Future (Novel)

    The History of the Future (Novel)

    Price range: $8.99 through $24.00

    What is the History of the Future Book?

    – A 608-page novel set in the universe of Era: The Consortium
    – It follows the development of a community of Humans over 500 years, from a colony ship landing on a new world to a multi-system civilisation which has encountered numerous alien races.
    – It is told through the eyes of people who live in the world, who see the changes in stance throughout this history.

     

     

    About the Consortium

    Humans in The History of the Future are primarily ruled over by a body called The Consortium.

    While other groups exist, including the Outsystem Combine and the independent people of Nodens, the majority of the population are subject to the rules and traditions which are imposed by the Senate and the Big Seven companies.

    As political machinations continue, the balance of power between these two groups varies, with wars and suffering or prosperity and enlightenment resulting from their various actions.

    Caught in the middle, the population has little choice but to learn to live with it, as the centuries pass by…

     

    What does the universe include?

    The book includes most of the things that people expect from science fiction, and leans mostly towards the harder end for a more realistic feel to the universe.

    That includes:

    – Faster-than-light travel (limited to wormholes that are found, for now…)

    – Encounters with and then integration of a variety of alien races, with alien customs and attitudes

    – An expansive and complex political environment

    Exploration and colonisation of new worlds

    – (Unfortunately) Wars between Humanity and enemies bent on its destruction

    Uplifting of primitive alien societies, and the problems that come with that

    – Amazing technology which offers new opportunities… and calls for new sacrifices

    – The development of superhuman Psionic abilities among some of the population

    and much, much more…

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  • Era: Lost Legend - Players Guide

    Era: Lost Legend – Players Guide

    Price range: $12.00 through $19.00

    Page Count: 98

    This Player’s Guide for Era: Lost Legend is your best go-to quick reference resource on the rules of this exciting sci-fantasy system. Cut down on the need for all your players to take turns with the core rulebook – this quick and lightweight guide will tell you everything you need to know about the rules of Lost Legend in a more streamlined format. With a brief, one-page overview of the lore, GM-focused content removed, and the Era d10 Rule Set and character creation put front and centre, this is the perfect gift for the players at your Era: Lost Legend Table.

    Era: Lost Legend is a sci-fi/fantasy game inspired by classic JRPGs such as the Final Fantasy Series. Set in a world ruled by the evil Stardust Corporation, you can lead a valiant team of rebels to victory, or help keep order as a corporate enforcer. With crystal-based powers and a unique approach to character creation, this proves to be a popular Era title among fans.

    This Era: Lost Legend player’s guide is sufficient for an entire group to play endless games together, but is aimed at players and not GMs first and foremost.

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  • Era: Lost Legend Core Rulebook

    Era: Lost Legend Core Rulebook

    Price range: $24.00 through $59.00

    Page Count: 264

    The future of the world is in your hands. Free humanity from Starudst Inc.’s army and save the Lost Era.

    Become a THORN in the side of the evil Stardust Inc. and wield weapons or magic in pairs to topple their tyranny. You can only win by fighting together. Your friendship, teamwork and cooperation will decide the tide of humanity’s future.

    Era: Lost Legend is a unique science fantasy tabletop RPG heavily inspired by Final Fantasy and other classic JRPG titles of the past three decades. It runs on the critically acclaimed Era D10 ruleset, specially adapted for the world of Lost Legend.

    You can become a weapon-wielding corporeal character, or sling magic spells as an ethereal being. Players work in pairs, with a magic ethereal bound to a corporeal counterpart, leveraging your compatibility to become more powerful than you could ever wish to be alone. If you work together you can reap bountiful rewards, but drift apart and you risk transforming into a horrifying monster!

    Along with the rest of the easy to get into rules, Era: Lost Legend is a fun, fast-paced, system that immerses you in an epic adventure of heroism and friendship. Will you prevail?

    In this rulebook you will find: 

    • The Core Era D10 ruleset, a versatile “dice pool” based TTRPG game system which powers play
    • A detailed guide to character creation, with three Corporeal Races, plus Ethereal options to choose from
    • A choice between fifteen separate Power Trees to advance your character. There are eleven for Corporeal beings, and four for Ethereals. This innovative level-up system is inspired by skill trees from classic JRPG titles, efficiently adapted for tabletop rules
    • An extensive list of equipment, including armour and weapons, to prepare your characters for adventure
    • An extensive history of the world, covering each continent, and the rise and fall of the Stardust Corporation. This lays the foundation for any game played within the canon setting
    • A selection of nine different pre-written session ideas to get new players right into the action, set within various eras of the game’s timeline
    • Worked examples of the rules, and GM advice tailored for people new to running the game
    • Character and GM aids, including a detailed list of examples for Attribute/Skill pairings, as well as fumble examples for when dice rolls don’t go to plan

    The Era: Lost Legend core rulebook (and a few dice!) are all that is required for anyone to play the game. With a Player’s Guide available and plenty of context, abilities, and much much more, as well as extra story and setting information, you’re all set for more adventure, should you want to dive deeper into the world of Era: Lost Legend.

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  • Era: Forbidden Pocket Edition

    Era: Forbidden Pocket Edition

    Price range: $9.00 through $14.00

    Page Count: 42 (International A5)

    Era: Forbidden is a dystopian fantasy tabletop RPG set in a world destroyed in a war between angels and demons. Designed specifically for small groups, this game is ideal for 1-2 players and a GM, although larger groups are possible. With the intended smaller groups in mind, you are much more able to survive without help… meaning “lone wolf” stories are completely possible!

    Enter a world where you’re always an underdog, but hold a powerful remnant, discarded weapons from the holy war. With this fused into your being, you transform into a Forbidden, an abomination shunned by heaven, but also a powerful survivor in this doomed world. Fight against hellish hordes and divine divisions as they come to take the power from your human body – rebuild settlements in the ruins of the old world, and most importantly – Survive!

    In this rulebook you will find: 

    • The Core Era D10 rule set, a versatile “dice pool” based TTRPG game system which powers play
    • A guide to character creation, with an array options to choose from
    • A selection of different remnants, all bestowing unique demonic or angelic abilities
    • A versatile equipment list.
    • A GM section, including a bestiary of  enemies.

    This Era Pocket Edition rulebook and a few dice are all you need to enjoy countless games on the apocalyptic frontier. The game is also available as an Era: Forbidden Core Rulebook.

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