I wanted to take a moment this week to talk about one of my favourite books that I’ve ever written, which is an expansion for Era: The Consortium called Revival.
Initially, the plans were relatively modest – a 5-session campaign which explored the intersection of Era: The Consortium’s Science Fiction and Era: Survival’s Survival Horror universes. I planned to work with Johnathan Lewis on writing it and we set up a set of sessions and a storyline.
John wrote the majority of the stories, with a little help from Jennifer Martin. As they did so, I wrote the campaign end and quickly realised what I could potentially offer within this campaign.
It transformed from a fairly minimalist 30-page book into a huge 150-page masterpiece, supported amazingly by the story, isometric maps of every room within the spaceship that the characters might explore, a full bestiary and 13 sessions for players to enjoy. It is the single expansion which I immediately point at when I’m ask which is the best.
This is how I believe sessions and campaigns should be delivered and it is my fond hope that I’ll be able to do more of this in the future.
Why am I talking about this right now?
I’ve never been able to run the campaign in full – I ran sections to make sure everything worked, but it was before the story was finalised and it wasn’t able to finish.
For the last two weeks, I’ve been running Revival in full for the first time with a small group, via Discord, and it’s been an incredible experience: everything that I always hoped would work well has been excellent and the group are embracing the essence of the campaign in the way I had always intended.
You can get hold of Revival and play for yourself (it’s got everything you need, all you need is the Rulebook Primer or Core Rulebook) from our store. If you’re a fan of Dead Space, Aliens and similar genre intersections between Sci-Fi and Survival Horror (as I am!), it’s a must.
Thank you for reading, and I hope you enjoy Revival if you choose to look into it!