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  • Ximian Berserker (Styxtirian) - Miniature

    Ximian Berserker (Styxtirian) – Miniature

    $11.99

    This Miniature is:
    – 32mm scale
    – 7 Pieces
    – Base included with model

    Honourable and tough as nails, Styxtirian has risked his life for his unit more times than anyone has counted. He sees himself as their shield, their protector.

    He doesn’t talk in words longer than one syllable most of the time and has trouble expressing himself verbally, but his actions speak much louder than words.

    Styxirian is a character from Era: The Consortium, an epic Sci-Fi RPG with 500 years of playable history.

  • The Era Zone Issue 15 - Era: Soulmist Prototype

    The Era Zone Issue 15 – Era: Soulmist Prototype

    $4.99

    Welcome to the the latest issue of The Era Zone, our zine which offers prototypes of our game ideas that have not made it to production (“yet”, in some cases!).

    This issue features a prototype for Era: Soulmist, our latest idea which is inspired by Dark Souls and aims to bring the fast-paced combat and a similar huge dark fantasy world to your tabletop.

    PLEASE NOTE: Era d10 Fundamentals (free) is required to play!

    “Let me tell you of secrets meant to be lost, of a mist spreading over the whole world.

    Let me tell you of a king’s folly and corruption, of his fear.

    Let me tell you of the gods and their greed, their burning desire to consume.

    Let me tell you the history of Moll, which will soon be the affliction of the world.”

    When the mist appeared, most didn’t realise the significance at first.

    It just crept in from the sea, spreading across the region, eventually covering the whole kingdom.

    Then people stopped staying dead.

    It was not long before someone realised that taking the soul from another living person meant that they could live longer.

    Carnage followed as many of the population of the great city were slaughtered. And so, some might argue that we deserved what came next.

    Join us inside this issue for an experience like no other!

  • The Era Zone Issue 16 - Era: Apex Prototype

    The Era Zone Issue 16 – Era: Apex Prototype

    $4.99

    Welcome to the the latest issue of The Era Zone, our zine which offers prototypes of our game ideas that have not made it to production (“yet”, in some cases!).

    This issue features a prototype for Era: Apex, our latest idea which is inspired by Pokemon and aims to bring a fun, light-hearted world of friendship, battles and exploration to your tabletop.

    PLEASE NOTE: Era d10 Fundamentals (free) is required to play!

    Join us inside this issue for an experience like no other!

  • Era: The Chosen Players Guide

    Era: The Chosen Players Guide

    Price range: $9.00 through $15.99

    Page count: 73

    As an Era: The Chosen Player’s Guide, this book contains a brief introduction to the Lost Lands and the Chosen factions, a guide to character creation, a list of weapons and equipment which might be found, and the complete Era d10 Rule Set for this game.

    Enter Harbour City as the Chosen – a small group of people who can see invading creatures in the darkness. Fight through three time periods – Renaissance, Industrial and Modern – to prevent creatures from another dimension, invisible to most, from taking over our dimension! All this adventure and more can be found in Era: The Chosen, and in the Anonassi Encounters expansion.

    Designed as a Player’s Guide, it does not contain the full history of the Anonassi War, or the GM Section! It’s recommended as a resource for players or people who want to try the game, but works best when used with the Era: The Chosen Core Rulebook.

    This product has multiple variants. The options may be chosen on the product page
  • Era: The Chosen Core Rulebook

    Era: The Chosen Core Rulebook

    Price range: $24.00 through $59.00

    Face your horrors in the darkness and defeat the Anonassi.

    Team up with the other Chosen, gear up, and fight the terrifying creatures. Every fiber of your body will be screaming to flea. Your worst horrors’ will come to life. But you will have to push through and face them. That’s the life of The Chosen.

    Era: The Chosen is a horror Tabletop RPG set in a world constantly attacked by terrifying, dimension-hopping monsters called the Anonassi. The setting is based across three unique historical periods: the Renaissance, the Victorian period, and the modern era. Play as one of the chosen – the rare few humans who can see these otherwise invisible interlopers – or play as a normal human, and try your hardest to investigate a mystery caused by an unseen threat. Gear up with an era-advancing selection of unique Anonassi-hunting technology to save the rest of the helpless human world.

    Era: The Chosen is powered by the core Era D10 rulest, but it has special features unique the the world of The Chosen. Your character narratively advances by an intricate balance of triggers (fears, traumas, and moments of existential dread which are inflicted upon them throughout the course of the game), and trophies (moments of triumph/bravery that allow players to power through their fears for a limited time). This balance system helps build a picture of your overall mental state throughout the course of your crusade against the Anonassi.

    In this rulebook you will find:

    • The Core Era D10 ruleset, a versatile “dice pool” based TTRPG game system which powers play
    • A guide to character creation, with the choice of five unique “clans” of Chosen, governing how you take on the Anonassi
    • A detailed equipment list, including weapons and armour, each scaled to appropriately fit the three time periods of the game’s setting
    • A detailed history of the world’s secret war with the Anonassi, plus information about various locations and organisations unique to the Era: The Chosen setting
    • A selection of example scenarios to get you playing right away, in any three of the game’s time periods
    • Worked examples of the rules, and GM advice tailored to people new to running the game
    • An extensive bestiary of the Anonassi species with full, combat-ready stats
    • Character and GM aids, including a detailed list of examples for Attribute/Skill pairings, as well as fumble examples for when dice rolls don’t go to plan

    The Era: The Chosen core rulebook (and a few dice!) are all that is required for anyone to play the game. With an Era: The Chosen Player’s Guide available for handy reference, as well as the Anonassi Encounters expansion full of more pre-written sessions, you’re all set for more adventure, should you want to dive deeper into the world of Era: The Chosen.

    This product has multiple variants. The options may be chosen on the product page
  • Era: The Chosen Anonassi Encounters

    Era: The Chosen Anonassi Encounters

    This campaign book contains 10 sessions from various time periods in Era: The Chosen!

    Enter all three of the Eras (renaissance, Victorian, and Modern) in these innovative and exciting scenarios, including the special extra “Harbour City” campaign, designed to introduce players to the varied and terrifying world of Era: the Chosen!

    N.B. This module requires an Era: The Chosen Core Rulebook or Players Guide for play.

  • Era: Lyres Definitive Edition

    Era: Lyres Definitive Edition

    Price range: $14.99 through $49.99

    Era: Lyres is a unique low fantasy tabletop roleplaying game, set in a world full of terrifying monsters and fearsome undead… that you totally fought against, honest! In a world without magic, monsters are just too dangerous to fight, which is why you instead stay inside a warm, toasty tavern with your friends, enchanting the townsfolk with tales of your daring adventures that you, of course, never actually had. 

     

    Era: Lyres puts the storytelling in the hands of the players; the GM controls the patrons of the tavern, and their various reactions to your story. The party lead the charge in spinning their yarn, with a lot more control over the main narrative than in most games. This innovative approach allows for less prep for the GM, and a greater creative input from the players around the table. The GM-controlled audience judges the plausibility of the story based on their own abilities, experiences, and backstories so fleshed out NPCs go hand-in-hand with gameplay. If you think you can convince a room full of salty sea-dogs that you killed a kraken, or a monastery full of holymen that you vanquished a tomb of undead, then step right up and try your hand, storyteller. It’s time for adventure… sort of. 

     

    In this rulebook you will find: 

    • The Core Era D10 ruleset, a versatile “dice pool” based TTRPG game system which powers play
    • A guide to character creation, with a choice between point buying, or simply picking out skills
    • A list of weapons, armour, and other equipment for your characters
    • A number of pre-written story ideas to get you playing right away
    • A guide to the people who inhabit the cities of this fantasy world, and the drizzly towns you work within
    • Examples of the rules in action, and GM advice tailored to people new to running the game
    • A bestiary of strange and terrifying creatures that inhabit the world of Era: Lyres. Who cares if you made a few of them up? 

    Either the Era: Lyres Definitive Rulebook, Era: Lyres Deluxe Edition, or Era: Lyres Pocket Edition (and a few dice!) are all that is required for anyone to play the game. With a range of downloadables and character sheets to enhance the experience, you’re all set for more adventure, should you want to dive deeper into the world of Era: Lyres.

    This product has multiple variants. The options may be chosen on the product page
  • Era: Hitman and Era: Silence Bundle - Paperback

    Era: Hitman and Era: Silence Bundle – Paperback

    $16.98

    Era: Silence and Era: Hitman together in one bundle!

  • Era d10 Fundamentals

    Era d10 Fundamentals

    $0.00

    Page Count: 24 (A5)

    This free starter guide contains the complete core of the Era d10 Rule Set, without any of the setting information or game-specific rules.

    It is designed to guide players and GMs through the mechanics so that they know what is involved in playing, or as a quick and easy way to reference the core rules.

    Both the Digital Version (with bookmarks and hyperlinks for easy navigation) and the Print-Ready version of our D10 rules are included in this product.