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Showing 181–189 of 205 results

  • Era: Survival Definitive Edition Rulebook

    Era: Survival Definitive Edition Rulebook

    Price range: $32.00 through $77.00

    Page Count: 310

    Can you save humanity and do the impossible, survive?

    In a world of limited ammo and nothing but old, rusty weapons that might break at any moment, every encounter with zombies (or other survivors) is a life-or-death nail-biter. One mistake could mean the end of a life. Your survival is everything but guaranteed, choose your actions wisely.

    Era: Survival is a survival horror Tabletop RPG set in the midst of the zombie apocalypse. Gaia was once home to an upright, developing civilization. But once the Infection spread and the undead started walking the planet, humanity collapsed. Fight for (or against) any of the thirteen remaining factions that still inhabit this world, each with their own philosophy of how to survive the apocalypse. Or, start your own band of survivors to take on this dead world under your own terms.

    This 310 page full-color Definitive Edition Rulebook is the culmination of everything we learned through years of playing the game. Updated and expanded with new lore, mechanics, and clarification on frequently asked-about rules, this edition of Era: Survival is guaranteed to leave you on the edge of your seat.

    Era: Survival runs on the critically acclaimed Era D10 ruleset, a versatile “dice pool” based system with rules adapted to the cruel world of Gaia. The game’s unique Karma system rewards good or evil karma based on your actions’ outcomes. Your karma affects how you interact with NPCs, the type of loot you find, and many other aspects of your survival. This results in all your decisions feeling more tense and consequential, even the smallest mistakes can spell life or death. However, the ruleset is easy to get into and keeps the story in the spotlight while ensuring the combat and other mechanics are smooth and engaging.

    In this rulebook you will find: 

    • The Core Era D10 ruleset, a versatile “dice pool” based TTRPG game system which powers play
    • A full guide to character creation, with a range of backgrounds, and options for the Karma system
    • A list of weapons, armour, and other equipment to prepare yourself for the apocalypse. Weapons come in tiers to reflect their deadliness and durability. When every turn counts, finding the right weapon is of the utmost importance
    • A deep dive into the world of Gaia, including its factions, settlements, and threats you may face in the wildlands
    • A series of short stories to help bring the setting to life
    • A huge selection of over fifty example sessions to get you playing right away
    • Worked examples of the rules, and GM advice tailored to people new to running Era: Survival
    • Character and GM aids, including a detailed list of examples for Attribute/Skill pairings, as well as fumble examples for when dice rolls don’t go to plan
    • The Infected Manual, detailing a huge range of unique zombie enemies; Pick your favourite or roll 2d10 to generate from a selection of 100 different viral mutations. 
    • The Tales of the Outlands expansion, which provides a vast number of campaign ideas, and short stories to further set the scene for Gaia, both included for the first time in the core rulebook!
    • Karma Tables, to be used instead of the separate deck of cards if you wish

    The Era: Survival Definitive Edition Rulebook (and a few dice!) are all that is required for anyone to play the game, with separate Karma Cards highly recommended, but not strictly necessary. With a vast array of expansions and source books available there is always more, should you want to dive deeper into the world of Era: Survival.

    This product has multiple variants. The options may be chosen on the product page
  • Placeholder

    Champion of Earth – Core Deck

    $19.99

    1-6 Players (Semi Co-Operative)
    Offers Solo Play
    108 Cards + Rule Booklet
    40 minutes Playtime

    Join the heroes of Earth in their attempt to defend Humanity from an Alien Invasion which also incorporates Undead and Creatures! In this hand management game, you must choose which equipment to use in what order if you want to defeat the enemy… and you need to watch out for the other heroes as well, because whoever gets the most kills will be the Champion of Earth… If you want to know more, check out this gameplay video.

    This is a full, physical version of the card game, but a Champion of Earth Digital Edition is also available.

  • Era: The Consortium Expansions Volume 1

    Era: The Consortium Expansions Volume 1

    Price range: $27.00 through $59.00

    Page Count: 154

    Get the first 4 Era: The Consortium Content expansions at a knock-down price, presented in a unique hardback edition. These will allow you to expand the story with more lore, additional rules, and playable campaigns for GMs to run with players, and enjoy this luxury edition on your shelf for years to come.

    The bundle includes:

    N.B. This module requires an Era: The Consortium Core Rulebook, Definitive Edition, or Rulebook Primer for play.

    This product has multiple variants. The options may be chosen on the product page
  • Era: The Consortium – Revival

    Era: The Consortium – Revival

    Price range: $19.00 through $29.00

    Page Count: 156

    Revival is a Campaign and Rules expansion for Era: The Consortium. Play with improvised weapons, explore an expansive ship through the maps provided and face a mystery… When contact is lost with the Mining Vessel Sadoko, a Search and Rescue Team is sent to investigate. What the crew find is eerie: a deserted ship. They will need to investigate if they are to solve this mystery. This expansion also brings Survival Horror rules into the Era d10 Rule Set for Era: The Consortium, along with technology appropriate for 212CE to accompany a full-length story and exciting campaign!

    Will you survive the Sadoko?

    This expansion can also be purchased as part of a bundle in both digital and hardback volume form.

    N.B. This module requires an Era: The Consortium Core Rulebook, Definitive Edition, or Rulebook Primer for play.

    This product has multiple variants. The options may be chosen on the product page
  • Era: The Consortium Definitive Edition Rulebook - Digital Version

    Era: The Consortium Definitive Edition Rulebook – Digital Version

    $39.00

    Page Count: 422

    The 5th Anniversary Definitive Edition of Era: The Consortium is an updated and expanded 420-page Rulebook, benefitting from everything we learned from running the game for many years! Intended as a Collector’s Edition, it contains everything from the Era: The Consortium Rules Primer and the  Era: The Consortium Core Rulebook – history, a complete guide to character creation, a list of implants, weapons, equipment and spacecraft encountered in the Consortium universe, the rules, complete with worked examples and a section for the GM which contains everything from sample campaigns to pre-made characters. It also contains 120 pages of bonus material! Extra story, new details on the history and progression of implants, more equipment and ships, and a complete guide to the time periods of the Consortium and the related sub-genres. Era: The Consortium logo Humanity has left Earth over a thousand years behind, landing on a new planet and founding a new government. The Consortium is an inspiring ideal: three star systems teeming with life and four species living and working together. As time passes, however, cracks are showing in the Humanity-led society, and those less scrupulous have taken power. Enter at any point in 500 years of playable story, following the Consortium’s growth from a small colony to a multi-system economic and political establishment:

    • Explore new worlds and encounter alien races
    • direct or fight in battles which span a solar system and will decide the future of the Consortium
    • join a Resistance movement against the government to save or destroy billions of lives!
    • And much more…

     

  • Yarnolth and the Surrounding Lands - A Traveller's Guide

    Yarnolth and the Surrounding Lands – A Traveller’s Guide

    $0.00

    Page Count: 12

    This free downloadable map pack adds addtional adventuring ideas to Era: Lyres, the area of Yarnolth and the Surrounding Lands.

    Additional free Era: Lyres maps are also available.

    Note: This product requires Era: Lyres Definitive Edition, Era: Lyres Deluxe Edition, or Era: Lyres Pocket Edition in order to play

  • Era: Lyres - Maps of The Kingdom of Yarnolth

    Era: Lyres – Maps of The Kingdom of Yarnolth

    $0.00

    This free downloadable map pack adds addtional adventuring ideas to Era: Lyres, the Kingdom of Yarnolth.

    Additional free Era: Lyres maps are also available.

    Note: This product requires Era: Lyres Definitive Edition, Era: Lyres Deluxe Edition, or Era: Lyres Pocket Edition in order to play

  • Era: The Consortium - The Fifth Race

    Era: The Consortium – The Fifth Race

    Price range: $14.00 through $21.00

    Page Count: 50

    The Fifth Race is the first story expansion for Era: The Consortium, and brings the continuation of the epic story begun in the Core Rulebook, This expansion reveals the next 4 years of Consortium history, from 447 to 450 CE, focusing on first contact with a new species. With that comes a new playable alien race, the Pliangrathilon, and a huge amount of new equipment! With this expansion, any player can begin at level 1 as a Pliangrathilon, craft enhancements onto their weapons and equipment, install new Implants and experience another dimension to the game!

    This expansion can also be purchased as part of a bundle in both digital and hardback volume form.

    N.B. This module requires an Era: The Consortium Core Rulebook, Definitive Edition, or Rulebook Primer for play.

    This product has multiple variants. The options may be chosen on the product page
  • Era: The Consortium - Rapier

    Era: The Consortium – Rapier

    Price range: $9.00 through $14.00

    You may not be impressive to look at, but inside a computer, you are a god.

    Rapier brings the story of the hackers in the Consortium to life, particularly focusing on Rapier Unit, the group responsible for much of the Resistance’s information. Follow this unit, led by a master, through their most dangerous adventures!

    True masters of hacking do not simply access computer systems through interfaces, they load themselves into the virtual environments within. Corporate-employed defenders patrol these systems, with the aid of defensive programs which the intruder must overcome to access the data hidden within.

    This expansion provides rules and information for immersive hacking in Era: The Consortium. The virtual environment provides a Combat experience which synchronises with Combat on the outside, bringing an equal experience to the players!

    This expansion can also be purchased as part of a bundle in both digital and hardback volume form.

    N.B. This module requires an Era: The Consortium Core Rulebook, Definitive Edition, or Rulebook Primer for play.

    This product has multiple variants. The options may be chosen on the product page