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  • Blue-Shift: Frenemies

    Blue-Shift: Frenemies

    $2.49

    Page Count: 24

    (Digital Version: available for download from here on purchase)

    Separating friends from enemies is hard enough, but when the city is at stake, even speedsters don’t always have the time they need!

    Beth is possibly the fastest person on the planet, but that doesn’t mean she always has it easy!

    Life can travel too fast, even for speedsters… it’s hard not to be late when you’re trying to save people all the time! Her personal life seems to be one rejection after another, but at least her life as a superhero is going relatively well.

    Blue-Shift is a charismatic and enthusiastic hero with a sense of humour, as well as a tendency to talk a mile a minute.

    When she heads out to stop a bank robbery, she has no idea what she is getting into…

    Writing:               Ed Jowett, Johnathan Lewis
    Pencils:                Rahmat Wisnubroto
    Inks:                      Rahmat Wisnubroto
    Colours:               Rahmat Wisnubroto
    Lettering:            Johnathan Lewis
    Cover:                   Ferry Susanto
    Logo:                     Alexander Korchnev
    Production & Art Direction: Ed Jowett

  • Life on Gaia (Novel)

    Life on Gaia (Novel)

    Price range: $10.00 through $19.00

    ‘- A 300-page novel set in the post-apocalyptic world of Era: Survival‘s Gaia.

    – It looks at the various factions and the ways they try to survive a zombie-infested world where every warm-blooded creature can become Infected.

    – It is told through the eyes of people who live in the world, seeing the people around them and the way they try to survive.

    – It includes appendices which explain the motivation, makeup and strength of each of the major factions, plus a briefing on how some of the more unusual ones came to be!

     

    The Universe

    A hundred years ago, a parasite evolved naturally.

    Or maybe a biological weapon was set off?

    Honestly, no-one remembers any more.

    What’s important is that it was airborne, infectious, and mutated every warm-blooded creature it encountered. The parasites were capable of raising the dead and transforming the living into unrecognisable, superhuman monsters.

    Although the development of a cure for the first stages of Infection did occur eventually, it was already too late. Civilisation fell quickly, and what was left of Humanity shattered into many disparate factions, each with their own ideas on how to survive.

    Over time, some of these factions died out, while others grew to take their place. Some fled to areas of the world where the Parasites were not so dangerous, such as on the ocean or in the frozen north. Others fought to survive and protect others. Still others decided Humanity was doomed and must be destroyed to avoid infection, or sought to harness the powers the Parasites offered for themselves.

    Most modern features of Gaia are known and mapped, but Salvagers still exist, searching the ruins of fallen cities for the supplies needed by towns… and some are even lucky enough to find ancient “Vaults” from before the Cataclysm containing treasure troves of supplies.

    With the Infected overrunning more towns every day, it’s becoming increasingly dangerous out there…

  • Penumbra Adventures 1

    Penumbra Adventures 1

    $2.49

    Page Count: 12

  • Stardust Falling (Novel)

    Stardust Falling (Novel)

    Price range: $4.99 through $12.99

    A 274-page novel set in the Final Fantasy-inspired world of Era: Lost Legend.

    Written by the team that brought you Life on Gaia and The History of the Future, this book brings you right into the science-fantasy setting, and an epic struggle with a world-dominating force.

    “Decades ago, the Stardust Empire won a global war, becoming the dominating force, using their Crystal-powered Robots and other machines to ensure victory. They apparently threw all that away to become a company in the modern world.

    Crystal power now runs the entire world, but that ubiquity means that Stardust, Inc. controls more than the Empire could ever have hoped for. Some remain convinced that this source of power has severe effects on the world, but few dare to speak up before Stardust’s power.

    This story follows a small group an epic journey as they escape from imprisonment and flee the centre of civilisation, travelling across the world. They are manipulated into discovering the truth about Crystals and, after that, surely they have no choice but to fight?”

    This novel sits alongside other SOV sci-fi greats such as Empty Shell to show just how exciting and versatile the worlds of Era can be.

  • Era: Bloodlines Prototype

    Era: Bloodlines Prototype

    Price range: $7.99 through $14.99

    Page Count: 24 (International A5)

    Era: Bloodlines is a tabletop RPG prototype for the Era D10 system. Playable alongside the fundamental system rules, this brings a dark world of modern fantasy to the tabletop. Be ready to face off against werewolves, vampires, and the people who hunt them in the modern day – encounter magical mysteries and save the world with your companions – and so much more! In the world of Era: Bloodlines, you never know what magical secrets may be hiding just around the corner.

     

    This Era D10 Prototype Rulebook contains:

     

    • A rundown of the Era: Bloodlines universe
    • Character creation options unique to this game
    • Talents for the different character types – Vampires, Werewolves, Hunters, and Hexen
    • Era d10 rule changes specific to Era: Bloodlines, including a brand new Talent system
    • A GM’s section for advice

     

    Please note: This product requires the FREE Era D10 Fundamentals Booklet in order to play

  • Era: Deadwest Rulebook

    Era: Deadwest Rulebook

    Price range: $9.00 through $18.99

    Page Count: 42 (International A5)

    Era: Deadwest is a Historical Fantasy-Horror Tabletop RPG harnessing the power of the Era d10 system to bring to life a world of demons and desperadoes in the Old West!

    Something isn’t right in the wild west! Terrifying monsters known as Incubi are jumping the gap between dimensions, and the only thing standing between them and the townsfolk is you – perhaps the local sheriff, a dastardly bandit, a cowboy, an outlaw, or a ranger.

    Build your very own weapon with the straightforward yet intricate customisation system innovated for the setting, and prepare to start blasting some incubi in this Era: Pocket Edition game.

  • Era: Friction Kickstarter Extras

    Era: Friction Kickstarter Extras

    $0.49

    Page Count: 2 (International A5)

     

  • Era: Friction Rulebook

    Era: Friction Rulebook

    Price range: $10.35 through $19.40

    Page Count: 26 (International A5)

    Dive into the explosion-filled world of Era: Friction, the latest Pocket Edition game from Shades of Vengeance! Fuelled by guns, petrol and testosterone, Era: Friction transports you into the middle of your favourite over-the-top action movies filled with muscle-bound heroes and fast cars with the specially designed Era d10 Lite Rule Set.

    The unique rules allow for fast and simple play, and introduce a special game mechanic to take advantage of continuity errors in the story to get an advantage. This brings the feeling of the big screen to life, placing you in the heightened reality world of Hollywood, and turns what would usually be considered meta-gaming into an innovative game mechanic. If you’ve ever dreamed of being a movie star in a big screen action thriller, you have the perfect opportunity with Era: Friction. 

    In this rulebook, you will find:

    • An introduction to the game
    • A guide to character creation
    • Equipment for your heroes
    • Full rules for the special Era d10 Lite Rule Set
    • A GM section to give you ideas

    This booklet (and a few dice!) is everything you’ll ever need to play endless games of Era: Friction.

  • Era: Sharkninja Rulebook

    Era: Sharkninja Rulebook

    Price range: $10.35 through $19.40

    Page Count: 34 (International A5)

    Era: Sharkninja is a Tabletop RPG harnessing the power of the Era D10 Rule Set to bring a dieselpunk world of ninja shark mutants and alien robots to life!

    You’ll be one of these amazing Sharkninja, fighting against the alien robots that have taken over the world. Humanity is enslaved, drilling for oil to power the alien forces.
    And you fight to free people from this slavery… but not through altruism! The fact is:

    Humans taste better when they are free range!

    This is the RPG for you if you like Teenage Mutant Ninja Turtles, Street Sharks, Dishonoured or want a slightly less-than-serious game where ninjas fight robots!